Zol

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This article has been transferred from the PureZC Wiki, and may need to be updated.

Zols are both specific enemies included by default, and an enemy type selectable in the Enemy Editor.

[edit] The Enemy

Large slime creature which slowly moves around the room. There are two types, normal and tribble. Splits into two Gels when killed, unless hit with a strong enough weapon.

[edit] Specific Information

Graphics

  • Cset: 9
  • Old tiles: 137 - 138
  • New tiles:
    • Normal: 1800 - 1815
    • Tribble: 1840 - 1855

Fighting Info

  • HP: 2 (normal), 4 (tribble)
  • Damage: 1
  • Speed: Slow (punctuated)

Other Notes

  • If damage is dealt but is not fatal, splits into two gels of the same type.
  • Tribble variety occasionally drops magic jars.

[edit] Enemy Properties

  • Misc1:
0: Leaves no trail
1: Leaves its weapon on each tile it visits
  • Misc2: The ID of the enemies into which it splits on death
  • Misc3: The number of enemies into which it splits on death
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