User contributions
From ZCWiki
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- 01:24, 10 November 2008 (hist) (diff) m SFX Editor (→How to use the SFX Editor - Added screenshot.) (top)
- 01:20, 10 November 2008 (hist) (diff) Image:ZQ SFX Editor.PNG (A screenshot of the SFX Editor in ZQuest. Category:ZQuest GUI Screenshots) (top)
- 22:59, 6 July 2008 (hist) (diff) m Script declaration (ZScript) (Added links to run()) (top)
- 22:55, 6 July 2008 (hist) (diff) m Script declaration (ZScript) (→See Also - Fixed link to Assigning Scripts)
- 02:14, 2 July 2008 (hist) (diff) m Weapon (ZScript) (→Methods and Properties - Elaborated on Angular, Angle, and DeadState.) (top)
- 02:04, 2 July 2008 (hist) (diff) m Weapon (ZScript) (→Sytax and Usage - Added note on using LoadWeapon functions to load game-generated weapons.)
- 19:08, 28 June 2008 (hist) (diff) m Quest Rule (Noted that in later beta builds the rules are grouped into categories instead of pages.) (top)
- 19:06, 28 June 2008 (hist) (diff) m Quest Rule (→Page 6 - Added reference to Use Warp Return Points Only rule in the Old Style Warp Detection rule.)
- 19:04, 28 June 2008 (hist) (diff) m Quest Rule (→Page 5 - Added description of Use Warp Return Points Only rule.)
- 13:51, 21 June 2008 (hist) (diff) m Screen (ZScript) (→CreateLWeapon - Added note regarding weapon levels.) (top)
- 13:41, 21 June 2008 (hist) (diff) m Weapon (ZScript) (→int Dir - Tried to clarify a bit.)
- 13:25, 1 June 2008 (hist) (diff) m Run() (→run() Function Arguments - Noted that the limitation on floats and ints as arguments only applies to the run() function.) (top)
- 13:15, 1 June 2008 (hist) (diff) m Run() (→run() Function Arguments - Added comment regarding complex data types as Arguments.)
- 23:36, 31 May 2008 (hist) (diff) If statement (→Syntax and Execution - Added text regarding else...if) (top)
- 11:30, 28 May 2008 (hist) (diff) m Quest Rule (→Page 1 - Fixed a few links to Level Palette and Walkability.)
- 21:00, 26 May 2008 (hist) (diff) m Screen (ZScript) (→DrawTile - Added flip values 4 and 7.)
- 20:57, 26 May 2008 (hist) (diff) m Item (ZScript) (→int Flip - Added flip values 4 and 7.) (top)
- 20:53, 26 May 2008 (hist) (diff) m Weapon (ZScript) (→int Flip - Added flip values 4 and 7.)
- 20:22, 26 May 2008 (hist) (diff) m While loop (→The Deliberately Infinite Loop - Added comments on item scripts. Fixed a few errors, added links to Waitframe().) (top)
- 20:16, 26 May 2008 (hist) (diff) m Global functions (ZScript) (→void Waitframe() - Elaborated a bit on how Waitframe() behaves in infinite loops.)
- 22:35, 25 May 2008 (hist) (diff) m ZScript (→Mathematical operators - Fixed link.) (top)
- 22:33, 25 May 2008 (hist) (diff) m ZScript (→Mathematical Operators - Added links to new Mathematical Operators page.)
- 22:30, 25 May 2008 (hist) (diff) Mathematical operators (Created.) (top)
- 17:30, 25 May 2008 (hist) (diff) For loop (Created.) (top)
- 01:32, 20 May 2008 (hist) (diff) m Screen (ZScript) (Reformatted DrawTile, Ellipse, Line, PutPixel. No (intentional) content changes....)
- 14:28, 18 May 2008 (hist) (diff) Global functions (ZScript) (Added functions defined in std.zh.)
- 20:22, 17 May 2008 (hist) (diff) m Screen (→Screen State - Added See Also section.) (top)
- 13:08, 17 May 2008 (hist) (diff) Screen (Added Composition and Measurement sections, screenshots.)
- 13:06, 17 May 2008 (hist) (diff) Image:LoZ Q1 Opening Screen.PNG (Opening screen of the Legend of Zelda. Category: ZC Screenshots) (top)
- 13:00, 17 May 2008 (hist) (diff) Image:LoZ Q1 Opening Screen XY.PNG (Screenshot demonstrating the x,y coordinate system of the screen. Category:ZC Screenshots) (top)
- 12:22, 17 May 2008 (hist) (diff) m Screen (ZScript) (→LoadFFC - Added link to FFC methods and properties.)
- 12:19, 17 May 2008 (hist) (diff) Ffc (ZScript) (Added overview and Syntax. Added See Also section.)
- 11:42, 17 May 2008 (hist) (diff) m Freeform Combo (→See Also - Added link to FFC (ZScript))
- 11:41, 17 May 2008 (hist) (diff) m Freeform Combo (→Data - Added units for velocitys.)
- 02:49, 17 May 2008 (hist) (diff) m Screen (ZScript) (Reformatted Circle, Rectangle. A few other minor edits.)
- 00:54, 17 May 2008 (hist) (diff) m Screen (ZScript) (→Methods - Reformatted Message, LoadFFC, and ClearSprites.)
- 22:08, 16 May 2008 (hist) (diff) m Screen (ZScript) (→Methods - Reformatted Arc. This is a pain....8^))
- 02:17, 16 May 2008 (hist) (diff) m Screen (ZScript) (→NumEWeapons() - Removed parens from heading text.)
- 02:14, 16 May 2008 (hist) (diff) m Screen (ZScript) (→Methods - Some linking and very minor cleanup.)
- 02:04, 16 May 2008 (hist) (diff) Screen (ZScript) (→Properties - Added Wavy and Quake.)
- 01:59, 16 May 2008 (hist) (diff) m Link (ZScript) (→Properties - Added placeholder for Link->Drunk, based on release notes.)
- 00:18, 15 May 2008 (hist) (diff) m Enemy (Added to Zelda Classic category.) (top)
- 00:16, 15 May 2008 (hist) (diff) m Enemy (Minor rewording. Added notes on manipulating enemies in ZScript.)
- 02:16, 3 May 2008 (hist) (diff) Map (ZQuest) (Elaborated on screen addresses (previously called Numbers/Coordinates).) (top)
- 02:36, 2 May 2008 (hist) (diff) Game (ZScript) (→Methods - Added arguments for methods.) (top)
- 02:04, 2 May 2008 (hist) (diff) m Game (ZScript) (→Methods - Mostly formatting. Replaced "Grabs" with "Returns". Still need to add argument lists.)
- 16:24, 1 May 2008 (hist) (diff) m Game (ZScript) (Formatted more methods. No real content changes.)
- 01:37, 30 April 2008 (hist) (diff) m Game (ZScript) (Grouped into methods and properties. Formatted some items.)
- 01:54, 29 April 2008 (hist) (diff) m Game (ZScript) (Added basic syntax/usage notes.)
- 01:49, 29 April 2008 (hist) (diff) Game (ZScript) (Added Combo functions. Added notes on 'introduced in version'. Still very ugly, but I wanted to get content up to date.)
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