Rope

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This article has been transferred from the PureZC Wiki, and may need to be updated.

Ropes are both specific enemies included by default, and an enemy type selectable in the Enemy Editor.

Contents

[edit] The Enemy

Snake creature that moves randomly around the room, and charges if it sees Link. There are two types, Rope 1 and Rope 2.

[edit] Specific Information

[edit] Rope 1

Graphics

  • Cset: 8
  • Old tiles: 126 - 127
  • New tiles: 2420 - 2435

Fighting Info

  • HP: 1
  • Damage: 1/2
  • Speed: Medium, Fast when it charges

Other Notes

  • Frequently drops blue rupees.

[edit] Rope 2

Graphics

  • Cset: Flashes 6-9, or 9 (see Rules)
  • Old tiles: 126-127
  • New tiles: 2440 - 2455

Fighting Info

  • HP: 4
  • Damage: 1/2
  • Speed: Medium, Fast when it charges

Other Notes

  • Frequently drops blue rupees. (?)

[edit] Enemy Properties

  • Misc1:
0: No special behavior
1: Fires a weapon on death and when in close proximity to Link
  • Misc2: If Misc1 is 1, specifies the weapon to use when in close proximity to Link. This value is treated as an offset which is added to the enemy's ordinary weapon to obtain the proximity weapon.
  • Misc3: The power of the proximity weapon
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