Octorok

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This article has been transferred from the PureZC Wiki, and may need to be updated.

Octopus-like creature that walks about, randomly stopping to shoot rocks. There are five types, the red and blue types, each which can be fast or slow, and the "magic" or "on crack" variety.

Contents

[edit] Specific Information

[edit] Octorok - Red

Graphics

  • Cset: 8
  • Old tiles: 92 - 95
  • New tiles:
    • Slow: 3420 - 3475
    • Fast: 3480 - 3535

Fighting Info

  • HP: 1
  • Damage: 1/2
  • Speed: Medium (slow variety) / Fast (fast variety)

Projectile

  • Sprite: Rock
  • Damage: 1/2
  • Blockable: Small shield

[edit] Octorok - Blue

Graphics

  • Cset: 8
  • Old tiles: 92 - 95
  • New tiles:
    • Slow: 3540 - 3595
    • Fast: 3600 - 3655

Fighting Info

  • HP: 2
  • Damage: 1/2
  • Speed: Medium (slow variety) / Fast (fast variety)

Projectile

  • Sprite: Rock
  • Damage: 1/2
  • Blockable: Small shield

Other Notes

  • Occasionally drops bombs

[edit] Octorok - Magic / On Crack

Graphics

  • Cset: 9
  • Old tiles: 92 - 95
  • New tiles: 3660-3715

Fighting Info

  • HP: 20
  • Damage: 5
  • Speed: Extremely Fast

Projectile

  • Sprite: Magic
  • Damage: 20
  • Blockable: Magic shield, reflectable
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