Keese
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Keese are both specific enemies included by default, and an enemy type selectable in the Enemy Editor.
Contents |
The Enemy
Batlike creature that flies around. There are five types: red (which is created from Vires), blue, level color, tribble (which is created from and transforms into Vire Tribbles), and bat (which is generated from Bat Wizzrobes).
Specific Information
Keese Blue, Red, Level Color, and Tribble
Graphics
- Cset: 7 (blue), 8 (red), 9 (level color and tribble)
- Old tiles: 123 - 124
- New tiles:
- Blue: 1580 - 1615
- Red: 1620 - 1655
- Level Color: 1660 - 1695
- Tribble: 1700 - 1735
Fighting Info
- HP: 1
- Can be killed even by any power 0 weapon.
- Damage: 2 (1/2 heart)
- Speed: Fast (periodic acceleration/deceleration)
Other Notes
- Tribble variety becomes a Vire tribble after a short time.
- Tribble variety occasionally drops magic jars.
Bat
Graphics
Fighting Info
- HP: 8
- Damaged by power 0 weapons
- Damage: 6 (1 1/2 hearts)
- Speed: Very Fast
Other Notes
- Cannot be stunned
- Occasionally drops magic jars
Enemy Properties
Keese
- Walk Type: The type of flying movement.
- Keese: Comes to a halt after a few seconds
- Bat: Never comes to a halt
Keese Tribble
- Enemy ID: The ID of the enemy into which this enemy transforms.
