Ghini
From ZCWiki
Ghinis are both specific enemies and an enemy type selectable in the Enemy Editor. They are ghostly spirits that wander around aimlessly. Normal Ghinis move in 4 directions, while Phantom Ghinis move in 8 directions, ignoring walkable combos. As of build 1145, Normal Ghinis are in the Walking Enemy class and Ghinis in the Ghini Class are Phantom Ghinis.
Specific Information
Ghini - Normal
Graphics
Fighting Info
- HP: 18
- Damage: 4 (1 heart)
- Speed: 50
Other Notes
- frequently drops blue rupees.
- In the Legend of Zelda, it was set as a ring leader on the graveyard screens, where Phantom Ghinis could appear from grave combos.
Ghini - Phantom
Graphics
Fighting Info
- HP: 18
- Damage: 4 (1 heart)
- Speed: Fast (periodic acceleration/deceleration)
Other Notes
- Not affected by any item except for a super bomb.
- Using Quest Rules, the Phantom Ghini sprite may be made to flicker or appear translucent. In 2.5, The Quest Rules for Phantom Ghinis were replaced by enemy editor flags for all types of enemies
- Dies when the ring leader is killed or when a kill all enemies item is picked up
- frequently drops blue rupees.
- Can be stunned with Fire boomerang
- Generated by touching a Grave combo.
