Bubble
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Bubbles are both specific enemies included by default, and an enemy type selectable in the Enemy Editor.
Contents |
[edit] The Enemy
Magical creature that curses or heals things that it hits. There are six types, normal, red, and blue, each which can be a sword bubble or an item bubble.
[edit] Specific Information
[edit] Bubble - Normal
Graphics
Fighting Info
- HP: Invincible
- Damage: 0
- Speed: Fast
Other Notes
- Sword variety temporarily removes use of A button
- Item variety temporarily removes use of B button
- Can be stunned with Fire boomerang
[edit] Bubble - Red
Graphics
Fighting Info
- HP: Invincible
- Damage: 0
- Speed: Fast
Other Notes
- Sword variety permanently removes use of A button until Blue Bubble is hit
- Item variety permanently removes use of B button until Blue Item Bubble is hit
- Recovering hearts by way of Medicine or a pond Fairy will cure a Red Bubble's curse, but these can each be disabled via certain quest rules
- Can be stunned with the Fire boomerang
[edit] Bubble - Blue
Graphics
Fighting Info
- HP: Invincible
- Damage: 0
- Speed: Fast
Other Notes
- Sword variety restores use of A button if Red Bubble was hit
- Item variety restores use of B button if Red Item Bubble was hit
- Can be stunned with Fire boomerang
[edit] Enemy Properties
- Misc1:
- 0: The enemy inflicts a temporary jinx.
- 1: The enemy inflicts a permanent jinx.
- 2: The enemy cures a jinx.
- Misc2:
- 0: Misc1 applies to a sword jinx.
- 1: Misc1 applies to an item jinx.
