Arrows
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Arrows are projectiles that can be shot from a bow. In The Legend of Zelda and Zelda Classic, Link must have both a bow and arrow to shoot arrows. Shooting an arrow deducts one from the rupee count unless the quiver is enabled via a quest rule, but only in ZQuest v2.5. This item originated in The Legend of Zelda.
[edit] Item Editor Properties
- Damage
- The damage dealt to enemies by the arrow, in half-hearts. If an Arrow has a Damage value greater than or equal to 4, it can be used to kill Ganon or damage Gohma 3. If an Arrow has a Damage value greater than or equal to 8, it can be used to damage Gohma 4.
- Range
- The number of frames that the arrow sprite will persist before disappearing. Set this to 0 for unlimited range. In The Legend of Zelda, all arrows had unlimited range.
- Penetrate Enemies
- If this is set, then the arrow sprite will not disappear if it successfully damages an enemy.
- Sparkle Sprite
- Sprite of the harmless sparkles that fall from the arrow as it flies . Set to 0 for no sparkles.
- Damaging Sparkle Sprite
- Sprite of the enemy-damaging sparkles that fall from the arrow as it flies. Set to 0 for no sparkles. Damaging sparkles do 1 hit point of damage.
- Firing Sound
- The sound made by firing the arrow.
