Arrows

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Arrows are projectiles that can be shot from a bow. In The Legend of Zelda and Zelda Classic, Link must have both a bow and arrow to shoot arrows. Shooting an arrow deducts one from the rupee count unless the quiver is enabled via a quest rule, but only in ZQuest v2.5. This item originated in The Legend of Zelda.

[edit] Item Editor Properties

Damage
The damage dealt to enemies by the arrow, in half-hearts. If an Arrow has a Damage value greater than or equal to 4, it can be used to kill Ganon or damage Gohma 3. If an Arrow has a Damage value greater than or equal to 8, it can be used to damage Gohma 4.
Range 
The number of frames that the arrow sprite will persist before disappearing. Set this to 0 for unlimited range. In The Legend of Zelda, all arrows had unlimited range.
Penetrate Enemies 
If this is set, then the arrow sprite will not disappear if it successfully damages an enemy.
Sparkle Sprite
Sprite of the harmless sparkles that fall from the arrow as it flies . Set to 0 for no sparkles.
Damaging Sparkle Sprite
Sprite of the enemy-damaging sparkles that fall from the arrow as it flies. Set to 0 for no sparkles. Damaging sparkles do 1 hit point of damage.
Firing Sound
The sound made by firing the arrow.
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